2.2.2 View the Model
Last updated
Last updated
There are four components for controlling how a model is displayed in the Rhino viewport:
Component | Description |
---|---|
“ModelView” | Sets the general display properties, which are stored in the model and remain valid until overwritten by a downstream “ModelView” component. |
“BeamView” | Controls the display properties specific to beams, such as rendering the cross-section as a mesh. |
“ShellView” | Contains the display settings for shells. |
"ReactionView" | Provides refined means for displaying reaction forces at supports. |
Figure 2.2.2.1 demonstrates how the “ModelView” and “BeamView” components can be combined to render the beam model. To expand the viewing components, click on the black section headings on the components. In the “Tags” section of “ModelView”, the “Elements” checkbox is enabled by default, displaying the element's middle axis. Activating the “Node numbers” option will display the node numbers. Nodes in a Karamba3D model are numbered starting from zero, as are model elements. Displaying their identifiers via “Element tags” can be useful in certain situations.
When more than one element is present, the “Assemble” component rigidly connects them if their nodes coincide. If the geometry is imprecise, this can result in unexpected outcomes: elements may appear connected, but small gaps between nodes can exist. These gaps can significantly affect the model's physical behavior. Displaying node indexes can help identify such gaps, as two node numbers will appear in the same location.