Place the Karamba3D "License"-component on the grasshopper canvas and connect it to a Panel component. The Panel should read out the details of the License.
Upon successful installation of the license you should be able to open example files which have more than 20 beam elements or 50 shell elements. Double check if the license and correct Karamba3D version are installed by opening this check definition.
A standalone license entitles you to install Karamba3D on two machines. If you replace your computer, you need to send us an email with the machine.id file of your new computer so that we can update your license for you.
Even if you format your computer or upgrade the operating system the license should remain the same. This also applies for Windows installations using Bootcamp on a Mac. However if you are running Parallels on a Mac you might need to contact us to get your license updated.
If you update your Karamba3D version on your computer, the license is still valid. During the update process, the license file may be overwritten. If your license displays a trial license, you will need to reload the "license.lic"-file once again. See the guide to loading a standalone license.
The license file can be used on multiple machines and is valid for all the machine.id files that were received.
Karamba3D does not require Rhino to be running with a Zoo License for it to run on the Zoo Server. However if Rhino is running on the Network Server, then Karamba3D needs to run from the same license server.